Extended payout structure (any payout in the
Average equal to 2X the entry
fee) will not be implemented in the #6, #7, #8,
#9, #11 Handicap, and
Open Roping. Only regular Average checks will be
issued, i.e., no checks
will be issued for positions that pay double
entry fees in the Average.
Note: All Average and Incentive payoffs will be
paid in progression backward
if necessary (best 4, best 3, best 2). If an
Average is to be paid on one
head, progression dictates that the one head
will be paid in the first round.
6.1 short round qualification- The number of teams that
qualify to the short round shall be a minimum of
twenty (thirty in the #6, #5,
and #4). However, if a roping has a 301-400
teams, 25 will advance and 401-
plus teams, 30 will advance to the short round.
No team shall compete in the
short round based on two steers except in the #4
division.
6.2 Open Payoff
6.2.1 Go-Rounds -. The number of Fast Time Overall checks paid
will be based on a maximum of 10% of the ropers
pot not to exceed four
places . Under no circumstances will the
Go-Round payout exceed 10%
of the ropers pot. A Fast Time Overall will be
paid at a minimum of 3X
the entry fee for first place. All additional
places paid for Fast Time
Overall (2nd, 3rd, etc.) will be a minimum of 2X
the entry fee based on
the 10% of the pot allocated for Go-Round
payout. Left over funds from
the 10% Go-Round allocation will be added back
to the Average Payout.
1 place 1st 3X Entry Fee
2 places 1st 3X Entry Fee, 2nd 2X Entry Fee
3 places 1st 3X Entry Fee, 2nd, 3rd 2X Entry Fee
4 places 1st 3X Entry Fee, 2nd, 3rd, 4th 2X
Entry Fee
6.2.2 Average - A maximum of six places will be paid in the
Average.
The number of places paid in the Average will be
based on the amount of
money in the ropers pot, providing that no less
than 3x entry fees will be
paid to the last place paid in the Average. The
following is a breakdown
of the number of places paid.
1-10 Teams 1 Place
11-25 Teams 2 Places
26-50 Teams 3 Places
51-100 Teams 4 Places
101-150 Teams 5 Places
151+ Teams 6 Places
Under no circumstances will the number of places
paid in the Average of
an Open roping, exceed six (6) places.
6.3 Format ONE PayouT - General
Payoffs for go-rounds fall into two separate
categories; With Rotations
and Without Rotations.
Payoffs for Regional and National Finals may
vary from these formats.
6.3.1 Format One - Without Rotations (under 151 tms)
Fast Time Payoff: Fast time payout is based on
the number of teams
entered in the roping.
1-75 Teams Pay 1 fast time overall (short round
included) 3x
Entry Fee (not to exceed 10% of roper pot)
76-150 Teams Pay 2 fast times overall (short round included)
3x Entry Fee, 2x Entry fee (not to exceed 10%
of roper pot)
Average Payoff: Average payout is based on the number of
teams entered
in the roping.
1-10 Teams 1 place
11-25 Teams 2 places
26-50 Teams 3 places
51-100 Teams 4 places
101-125 Teams 5 places (5th not less than 2X entry fee)
126-150 Teams 7 places (6th & 7th, 2X entry fees)
6.3.2 Format One - With Rotations (more than 161 tms)
Go-Round Payoff: In each rotation, payout will be made to
the team with
the fastest time.
1st place 3X Entry Fee
Short-Round Payoff: the team with the fastest time in the
short round will
receive a payout equal to 2X the entry fee.
Average Payoff: Average payout is based on the number of
teams entered
in the roping.
151-200 Teams 5 places; 6-10 place-triple entry fees;
11-15 place-extended, double entry fees
201-250 Teams 6 places; 7-10 place-triple entry fees;
11-18 place-extended, double entry fees
251-300 Teams 8 places; 9-10 place-triple entry fees;
11-20 place-extended, double entry fees
301-400 Teams 10 places; 11-15 place-triple entry fees;
16-25 place-extended, double entry fees
401+ Teams 12 places; 13-15 place-triple entry fees;
16-30 place-extended, double entry fees
6.4 Format Two & Three - General - Payoff for go-rounds fall
into two separate categories; With Rotations and Without
Rotations. Gold
Plus #8 use this payout format.
6.4.1 Format Two & Three - Without Rotations (under 151 tms)
Fast Time Payoff: Fast time payout is based on the number of
teams
entered in the roping.
1-75 Teams Pay 1 fast time overall (short round included) 3x
Entry Fee (not to exceed 10% of roper pot)
76-150 Teams Pay 2 fast times overall (short round included)
3x Entry Fee, 2x Entry fee (not to exceed 10%
of roper pot)
Average Payoff: Average payout is based on the number of
teams entered
in the roping.
1-10 Teams 1 place
11-25 Teams 2 places
26-50 Teams 3 places
51-100 Teams 4 places
101-125 Teams 5 places (5th not less than 2X entry fee)
126-150 Teams 7 places (6th & 7th, 2X entry fees)
6.4.2 Format Two & Three - With Rotations (over 151 tms)
Go-Round Payoff: In each rotation, payout will be made to
the team with
the fastest time.
1st place 3X Entry Fee
Short-Round Payoff: the team with the fastest time in the
short round will
receive a payout equal to 2X the entry fee.
Average Payoff: Average payout is based on the number of
teams entered
in the roping.
151-200 Teams 5 places; 6-10 place-triple entry fees;
11-15 place extended, double entry fees
201-250 Teams 6 places; 7-10 place-triple entry fees;
11-18 place-extended, double entry fees
251-300 Teams 8 places; 9-10 place-triple entry fees;
11-20 place-extended, double entry fees
301-400 Teams 10 places; 11-15 place-triple entry fees;
16-25 place-extended, double entry fees
401+ Teams 12 places; 13-15 place-triple entry fees;
16-30 place-extended, double entry fees
6.5 Format Four & Five - General - Payoff for go-rounds fall
into two separate categories; With Rotations and Without
Rotations.
6.5.1 Format Four & Five - Without Rotations (under 151 tms)
Fast Time Payoff: Fast time payout is based on the number of
teams
entered in the roping.
1-75 Teams Pay 1 fast time overall (short round included) 3x
Entry Fee (not to exceed 10% of roper pot)
76-150 Teams Pay 2 fast times overall (short round included)
3x Entry Fee, 2x Entry fee (not to exceed 10%
of roper pot)Average Payoff:
Average payout is based on the number of teams entered in
the roping.
1-10 Teams 1 place
11-25 Teams 2 places
26-50 Teams 3 places
51-100 Teams 4 places
101-125 Teams 5 places (5th not less than 2X entry fee)
126-150 Teams 7 places (6th & 7th, 2X entry fees)
6.5.2 Format Four & Five - With Rotations (over 151 tms)
Go-Round Payoff: In each rotation, payout will be made to
the team with
the fastest time.
1st place 3X Entry Fee
Short-Round Payoff: the team with the fastest time in the
short round will
receive a payout equal to 2X the entry fee.
Average Payoff: Average payout is based on the number of
teams entered
in the roping.
151-200 Teams 5 places; 6-10 place-triple entry fees;
11-15 place-extended, double entry fees
201-250 Teams 6 places; 7-10 place-triple entry fees;
11-18 place-extended, double entry fees
251-300 Teams 8 places; 9-10 place-triple entry fees;
11-20 place-extended, double entry fees
301-400 Teams 10 places; 11-15 place-triple entry fees;
16-25 place-extended, double entry fees
401+ Teams 12 places; 13-15 place-triple entry fees;
16-30 place-extended, double entry fees
6.6 #4 Pick/Draw Payout: Payoffs fall into two separate categories;
With Rotations and Without Rotations.
6.6.1 #4 Pick/Draw Payout - Without Rotations (under 151 tms)
Fast Time Payoff: Fast time payout is based on the number of
teams
entered in the roping.
1-75 Teams Pay 1 fast time overall (short round included) 3x
Entry Fee (not to exceed 10% of roper pot)
76-150 Teams Pay 2 fast times overall (short round included)
3x Entry Fee, 2x Entry fee (not to exceed 10%
of roper pot)
Average Payoff: Average payout is based on the number of
teams entered
in the roping.
1-10 Teams 1 place
11-25 Teams 2 places
26-50 Teams 3 places
51-100 Teams 4 places
101-125 Teams 5 places (5th not less than 2X entry fee)
126-150 Teams 7 places (6th & 7th, 2X entry fees)
6.6.2 #4 Pick/Draw Payout - With Rotations (over 151 tms)
Go-Round Payoff: In each rotation, payout will be made to
the team with
the fastest time.
1st place 3X Entry Fee
Short-Round Payoff: the team with the fastest time in the
short round will
receive a payout equal to 2X the entry fee.
Average Payoff: Average payout is based on the number of
teams entered
in the roping.
151-200 Teams 5 places; 6-10 place-triple entry fees;
11-15 place-extended, double entry fees
201-250 Teams 6 places; 7-10 place-triple entry fees;
11-18 place-extended, double entry fees
251-300 Teams 8 places; 9-10 place-triple entry fees;
11-20 place-extended, double entry fees
301-400 Teams 10 places; 11-15 place-triple entry fees;
16-25 place-extended, double entry fees
401+ Teams 12 places; 13-15 place-triple entry fees;
16-30 place-extended, double entry fees
6.7 Incentive Payoff: Incentive payoff is a guaranteed payoff.
Places paid in the Incentive will be based on the number of
Incentive
teams entered. If there is less than 50 teams entered in the
roping, and the
number of Incentives is greater than the number of
non-Incentive teams,
Incentive winners will only receive a payout equal to the
entry fee.
However, Incentive winners will receive guaranteed Regional
Shoot-Out
positions, and advertised Incentive prizes.
Incentive payout is based on the number of teams entered in
the roping.
Failure to declare an entry as incentive until after the roping is over will
result in an ineligible incentive team. Ropers must declare
incentive
teams in order to be considered for the incentive payoff.
1-10 Teams 1 place 1X Entry Fees
11-25 Teams 1 places 3X Entry Fees
26-50 Teams 2 places 5x, 4x, Entry Fees
51-75 Teams 3 places 5x, 4x, 3x, Entry Fees
76-100 Teams 4 places 5x, 4x, 3x, 2x, Entry Fees
101+ Teams 5 places 5x, 4x, 3x, 2x, 1x Entry Fees
6.7.1 Gold Plus Roping Incentive Purse Only!
The percentage of the incentive purse paid to the incentive
teams will be
equal to percentage of incentive teams entered, not to
exceed 50%. The percentage
is on the total purse less go-round money. The number of
places paid
in the incentive purse is based on the number of incentive
teams entered.
1-10 1 Place
11-25 2 Places
26-50 3 Places
51-100 4 Places
101+ 5 Places
6.8 Payoff Percentages - The following percentages will be
used for USTRC payoffs in 2004:
#Places 2 3 4 5 6 8 10 12
1st 60% 50% 40% 36% 33% 30% 24% 24%
2nd 40% 30% 30% 24% 22% 19% 15% 15%
3rd 20% 20% 19% 17% 13% 12% 12%
4th 10% 14% 12% 11% 10% 9%
5th 7% 9% 9% 9% 8%
6th 7% 8% 8% 7%
7th 6% 7% 6%
8th 4% 6% 5%
9th 5% 4%
10th 4% 4%
11th 3%
12th 3%
Note: Exception to these percentages will be the Shoot-Outs
at the
National Finals of Team Roping.
6.9 Breaking of Ties - All ties for money will result in an equal
split. Ties that involve prizes and money will result in an
equal split in
money, and at the producers discretion a rope off for
prizes. Any rope off
will be a four-steer Average with four full rounds. Failure
to bring any
run to completion will result in a sixty second penalty on
that run. The
winner will be determined by the team which has the lowest
cumulative
time on all four head.
6.10 Rotational (Anti-Marathon) Draw - The rotational
draw or anti-marathon draw will be implemented in any roping
that
exceeds 150 teams. Normally fifty teams equals one rotation,
however,
the size of rotations may vary based on the size of ropings
and availability
of multiple arenas. Ropers in one rotation shall rope all
three, or both
(depending on format), of their steers before the next
rotation begins.
Estimated times for each rotation will be posted at the
event.
6.11 The
estimated rotation times are approximate and do not release
the roper from the obligation of being at the event and
prepared one hour
before the scheduled rotation time. Any team making the short
round will
have to wait until the end of the roping for their fourth or
short round
steer.
6.12 Added Money - The USTRC 2004 National Finals Shoot-Out
added money shall be made up of the 5% of the purses from
all sanctioned
events, plus 1.7% contributed from producers commission, in
addition to
Affiliate contributions and sponsorship monies where
applicable.
6.13 Commission and Prizes - Producers may charge a
commission to ropers (to be withheld from entry fees), which
shall not
exceed 33.3% of the total entry fees. Prizes
such as trailers, saddles,
buckles, etc., shall be paid for by the
producer. Ropers should understand
that although initial commission is no more than
33.3%, actual net cash
and prize pool to team ropers should be in the
range of 79% to 87%,
based on prizes added back into the roping.